🐙 https://github.com/d-mckee/qhess
🌐 https://host.edwardgao.com/Qhess/
This project was created for HackSU 2021 along with Devon McKee and Alex Wallen. The theme of the hackathon was board games. We added a quantum twist to chess, hence, Qhess.
Since this was a 1.5-day hackathon, and the scope of our project was way larger than reasonable for a 1.5-day project, it was not completely finished. Most of the first day of the hackathon was spent discussing the rules and theory behind the game, leaving us with only a day to implement it.
socket.io
After downloading the repository, assuming you have Node.js installed, run the following command in the srv
and cln
directories to install the necessary Node modules:
npm install
Then, run the following command in the srv
directory:
npm start
Here are some screenshots of the idea during brainstorming:
Instead of regular, deterministic moves, when a player wants to move a chess piece, they must choose its direction and energy level instead. This determines the shape of its wave function, which is a probability density function of where the chess piece will land in the next time step.